Fresh from prison, a street racer who was framed by a wealthy business associate joins a cross country race with revenge in mind. His ex-partner, learning of the plan, places a massive bounty on his head as the race begins.
The cars are hot, the action is decent, but the characters and plot need a serious tune-up.
Paul and Poots will, I am sure, enjoy much better vehicles to come.
Need For Speed isn’t as sweatily homo- and auto-erotic as the hot-rodding Fast And Furious franchise, but the plot between high-octane chases feels like a used car cut-and-shut.
Let's just say we are not expecting high art.
Subtle it isn't. But the entertainment rev counter more or less keeps turning over.
Scott Waugh's relentlessly noisy, abrasive action movie is based on a computer game – and it shows. The characterisation and plotting are as crude as the car chases are slick.
High-octane nonsense.
Less a three-lane pile-up than a minor traffic violation in a residential area. Three points for Waugh, then, and a £60 fine.
What this lacks in substance it makes up for in volume, not to mention length, squeezing a 79-minute premise into a two-hour-11-minute movie with patience-testing results.
General release. Check local listings for show times.